Kayaking

Activity overview:

Across the road from KCC facilities is the pond that we use for Kayaking. We have a selection of 12 sit on kayaks including one double and a triple (2 adults, 1 child). There is also a rowboat down at the pond that can be used for supervision or to row less confident campers in. Life jackets, Kayaks and Paddles are all supplied.

Note: The Lake is not suitable for swimming in.

Be Prepared:

  • You will get wet
  • No jeans or heavy footwear are be worn while kayaking.

Prerequisites of Activity Instructor:

Before a leader is to run this activity they must have the following prerequisites.

  • Be over 18 years of age
  • Show evidence of leading or supervising groups e.g. teacher, sports coach, scout leader
  • CPR and 1st Aid qualified (at least one person)
  • Able to swim 100m non stop
  • Have had at least 5 days personal experience in a kayak.

Induction:

Once adequate leaders have been accepted, as set out with the prerequisites, KCC staff must induct them into the site and the SOP. This induction must include the following:

  •  Correct fitting of PFDs (personal floating device)
  •  Emergency procedures
  •  How to use tow lines
  •  Boat fitting and storage
  •  Safety boundaries

Helpful Information and Tips:

Entering Kayaks

Getting into and out of a kayak is done in a controlled way, supervisor steadies the kayak with their feet as the kayaker sits next to them and slowly lowers themselves down onto the kayak as per photos. Supervisor then offers the kayaker a paddle and sends them off.

Paddling

  • Hold the paddle with the bump under your right hand (fingers)
  • Grip the paddle with both hands (overhand grip) in the marked area and practice rotating the paddle with the right hand allowing it to slide in the left hand
  • Practice forward paddling – blade enters the water near your toes and exits near your hip.
  • To turn, forward paddle on the opposite side until the bow is facing where you want to go
  • Show participants how to back-paddle, to push off the bank and other obstacles.
  • Be weary of other kayakers nearby when paddling to avoid striking someone in the head
  • When approaching another kayaker coming the other way, sit your paddle beside you with one blade in front of you and one behind you, resume paddling once they have passed.

Capsize Rescue

The sit-on kayaks are very safe because of their open leg area and their width. In the event of a capsize a supervisor will come help flip the kayak and assist re-enter as per photo. Just remember that the life jacket will keep you afloat so there is no need to panic.

Kayak Games

Kayak Hockey:

An inflated paddle float or a beach ball with air and a little water is used. Teams consist of an even number of kayaks. Teams must work together to pass the “puck”

Colourful Raft:

“Rafting up” is a safety procedure, allowing the group to handle situations or hold discussions while on the water. By moving as a unit, stability is increased and individual boats do not have to work to stay in the same place. This activity can lead into a Raft Stand or Raft Walk.

Raft Stand:

After rafting together, participants work on their balance and group trust, standing up in the cockpit of their kayaks.

Walk the Plank:

A real trust exercise, requiring balance. One at a time, participants will walk along the raft of kayaks, relying on other participants for stability and staying dry.

Birthday Line Up:

Participants will have to manoeuvre their kayaks into a line of birthday order by either the front or rear person in the kayak. This activity is done while making forward progress and encourages kayak handling skills and group interaction.

Three Men/One Boat:

After landing on shore, we leave some boats behind and get into three person teams. Each team must decide where to put the extra person, paddle out to a designated place, all switch places, and return to shore. Creativity, teamwork, planning, and a good attitude keep participants begging for just one more race.

Swap It:

With eight boats: every boat has seven of something. All boats must interface and trade items without any boat contact. If approaching a boat and the boats touch, the teams must interface with another team before trying again.

Sharks and Minnows:

A classic, only a bit trickier in kayaks. Guides establish a perimeter for play, and the hungry shark(s) try to make contact with all the other boats. High speed ramming is illegal and usually impossible.

Rescue/Wet Exit:

Participants will learn and practice how to safely escape an overturned or “capsized” kayak, and then re-enter.

Ball tag
Red light, green light

 

Feel free to download the link below when preparing for your camp experience

Kayaking SOP (14.1 MiB)